Petroglyph Games VFX Artist May 2014 - October 2015
Created various effects for our AAA SciFi RTS title, “Grey Goo”, and newly released Victory
Command, ranging from factions, environments, and ingame cutscenes, on both games.
♦ Grey Goo (Engine: Proprietary)
♦ Victory Command
Zombot Studio • FX Artist April 2014 – May 2014
Scheduled to create over 100 effects for their smashing Robot game!
♦ Project Galaxy(Engine: Unity3D)
Bartlet Jones Supernatural Detective Agency • FX Artist February 2014 – March 2014
Seamlessly integrated new effects to the project quickly, and updated prior less successful effects to closer match the desired style by understanding what was wanted despite much visual aid.
♦ Unannounced Title (Engine: Private)
Lakshya Digital • FX Artist March 2013 – May 2013
Worked remotely while delivering effects ahead of schedule, staying in regular contact with Art Director by emails and scheduled video chat.
♦ Rage Warriors (Engine: Unity3D)
SuperPlay Games • FX Artist February 2012 – March 2013Completed over 100+ effects for 3 concurrent 2D and CG titles, as opposed to a single project at a time, as a result of well thought out time management and multitasking abilities.
♦ Unannounced Action Adventure (Engine: Unity3D)
♦ Unannounced Action Puzzler (Engine: Flash)
♦ Unannounced Action RPG (Engine: UDK)
"Companionship” The Portal Short • Lead FX Artist February 2012 – June 2013
Responsible for creating high end particle effects in Maya, Houdini, and Realflow.
Taught students Beginner to Intermediate:
• Principles of Animation
• Modeling (Maya, 3ds Max)
• Texturing
• Adobe Packages (Photoshop, Illustrator, After Effects)
AICASD 2D Studio “Darkest Dawn” a short film October 2011 - December 2011
• Lead Animator: Responsible for assigned shots and supervising all animation.
• Lead Effects Artist: Responsible for creating all Dynamics, Fluids, and Particle systems.
• Storyboard Artist: Assisted in sketching storyboards for animatics.
• Rendering Artist: Responsible for rendering out assigned shots for the film.
Worked with Navy Chaplains to solve software issues
• Created animations for video and powerpoint for presentations
• Created Logos and Icons for mobile app
Software / Skills:
Adobe After Effects
Adobe Flash
Autodesk 3D packages (Maya, 3ds Max, FumeFX plugin, Mudbox)
Foundry Nuke
Adobe Premiere
Apple Final Cut Pro
Bachelor of Science in Media Arts & Animation - AICASD
Honors List, AICASD
Dean’s List, AICASD
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